mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-29 10:51:30 +11:00
8524a42da5
* update crt-guest, add advanced * re-add some prematurely deleted GDV passes * fix ntsc res behavior * disable field-merging on 2-phase to allow MD rainbow artifacting * remove unused function
135 lines
3.1 KiB
Plaintext
135 lines
3.1 KiB
Plaintext
shaders = 17
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shader0 = ../stock.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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shader1 = ../stock.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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alias1 = StockPass
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shader2 = ../crt/shaders/guest/advanced/afterglow0.slang
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filter_linear2 = true
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scale_type2 = source
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scale2 = 1.0
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alias2 = AfterglowPass
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shader3 = ../crt/shaders/guest/advanced/pre-shaders-afterglow.slang
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filter_linear3 = true
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scale_type3 = source
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scale3 = 1.0
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alias3 = PrePass0
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textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3;SamplerLUT4"
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SamplerLUT1 = ../crt/shaders/guest/advanced/lut/trinitron-lut.png
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SamplerLUT1_linear = true
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SamplerLUT2 = ../crt/shaders/guest/advanced/lut/inv-trinitron-lut.png
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SamplerLUT2_linear = true
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SamplerLUT3 = ../crt/shaders/guest/advanced/lut/nec-lut.png
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SamplerLUT3_linear = true
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SamplerLUT4 = ../crt/shaders/guest/advanced/lut/ntsc-lut.png
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SamplerLUT4_linear = true
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# custom ntsc shaders
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shader4 = ../ntsc/shaders/ntsc-adaptive/ntsc-pass1.slang
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shader5 = ../ntsc/shaders/ntsc-adaptive/ntsc-pass2.slang
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filter_linear4 = false
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filter_linear5 = true
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scale_type_x4 = source
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scale_type_y4 = source
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scale_x4 = 4.0
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scale_y4 = 1.0
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frame_count_mod4 = 2
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float_framebuffer4 = true
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scale_type5 = source
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scale_x5 = 0.5
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scale_y5 = 1.0
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shader6 = ../crt/shaders/guest/advanced/custom-fast-sharpen.slang
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filter_linear6 = true
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scale_type6 = source
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scale_x6 = 1.0
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scale_y6 = 1.0
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alias6 = NtscPass
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shader7 = ../crt/shaders/guest/advanced/convert-ntsc.slang
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filter_linear7 = true
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scale_type7 = source
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scale_x7 = 0.5
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scale_y7 = 1.0
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shader8 = ../stock.slang
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filter_linear8 = true
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scale_type8 = source
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scale_x8 = 1.0
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scale_y8 = 1.0
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alias8 = PrePass
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mipmap_input8 = true
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shader9 = ../crt/shaders/guest/advanced/avg-lum-ntsc.slang
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filter_linear9 = true
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scale_type9 = source
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scale9 = 1.0
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mipmap_input9 = true
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alias9 = AvgLumPass
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shader10 = ../crt/shaders/guest/advanced/linearize-ntsc.slang
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filter_linear10 = true
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scale_type10 = source
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scale10 = 1.0
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alias10 = LinearizePass
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float_framebuffer10 = true
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shader11 = ../crt/shaders/guest/advanced/gaussian_horizontal.slang
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filter_linear11 = true
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scale_type_x11 = absolute
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scale_x11 = 640.0
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scale_type_y11 = source
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scale_y11 = 1.0
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float_framebuffer11 = true
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shader12 = ../crt/shaders/guest/advanced/gaussian_vertical.slang
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filter_linear12 = true
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scale_type_x12 = absolute
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scale_x12 = 640.0
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scale_type_y12 = absolute
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scale_y12 = 480.0
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float_framebuffer12 = true
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alias12 = GlowPass
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shader13 = ../crt/shaders/guest/advanced/bloom_horizontal.slang
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filter_linear13 = true
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scale_type_x13 = absolute
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scale_x13 = 640.0
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scale_type_y13 = absolute
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scale_y13 = 480.0
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float_framebuffer13 = true
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shader14 = ../crt/shaders/guest/advanced/bloom_vertical.slang
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filter_linear14 = true
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scale_type_x14 = absolute
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scale_x14 = 640.0
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scale_type_y14 = absolute
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scale_y14 = 480.0
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float_framebuffer14 = true
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alias14 = BloomPass
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shader15 = ../crt/shaders/guest/advanced/crt-guest-advanced-ntsc.slang
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filter_linear15 = true
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scale_type15 = viewport
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scale_x15 = 1.0
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scale_y15 = 1.0
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shader16 = ../crt/shaders/guest/advanced/deconvergence.slang
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filter_linear16 = true
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scale_type16 = viewport
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scale_x16 = 1.0
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scale_y16 = 1.0
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