mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-29 10:51:30 +11:00
31 lines
834 B
Plaintext
31 lines
834 B
Plaintext
shaders = "4"
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shader0 = "../../handheld/shaders/color/gba-color.slang"
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shader1 = "../shaders/imgborder-gbp.slang"
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shader2 = "../../crt/shaders/tvout-tweaks.slang"
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shader3 = "../../misc/image-adjustment.slang"
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scale_type0 = "source"
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scale0 = "1.0"
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scale_type_x1 = "absolute"
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scale_x1 = "608"
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scale_type_y1 = "absolute"
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scale_y1 = "448"
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scale_type_x2 = "viewport"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_y2 = "1.000000"
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parameters = "box_scale;location;in_res_x;in_res_y;TVOUT_RESOLUTION;TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS"
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box_scale = "2.000000"
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location = "0.500000"
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in_res_x = "240.000000"
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in_res_y = "160.000000"
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TVOUT_RESOLUTION = "512.000000"
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TVOUT_COMPOSITE_CONNECTION = "0.000000"
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TVOUT_TV_COLOR_LEVELS = "0.000000"
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textures = "BORDER"
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BORDER = "gameboy-player.png"
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