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https://github.com/italicsjenga/slang-shaders.git
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55 lines
1.4 KiB
Plaintext
55 lines
1.4 KiB
Plaintext
#reference "../Base_CRT_Presets/MBZ__3__STD__GDV.slangp"
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// Thanks to SixWingedFreak from the Libretro forum for these settings
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post_br = "1.300000"
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pre_bb = "2.000000"
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g_gamma_in = "2.800000"
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g_gamma_out = "2.200000"
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g_signal_type = "0.000000"
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g_crtgamut = "-1.000000"
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g_space_out = "-1.000000"
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g_cntrst = "0.300000"
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g_mid = "0.200000"
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g_lift = "0.010000"
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wp_temperature = "6504.000000"
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glow = "0.200000"
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SIZEH = "50.000000"
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SIGMA_H = "15.000000"
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SIZEV = "50.000000"
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SIGMA_V = "15.000000"
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bloom = "2.000000"
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blendMode = "0.000000"
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brightboost = "2.000000"
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scanline1 = "4.000000"
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scanline2 = "4.000000"
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beam_min = "1.100000"
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vertmask = "-0.500000"
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scangamma = "2.000000"
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h_sharp = "3.000000"
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shadowMask = "6.000000"
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maskstr = "0.400000"
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maskDark = "1.000000"
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slotmask = "0.500000"
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slotmask1 = "0.900000"
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slotwidth = "3.000000"
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double_slot = "2.000000"
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// HSM_ROTATE_CORE_IMAGE = 0
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HSM_ASPECT_RATIO_MODE = 2
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// HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = 200
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// HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = 200
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HSM_INTERLACE_TRIGGER_RES = 0
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HSM_FAKE_SCANLINE_OPACITY = 0
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HSM_BZL_HIGHLIGHT = 0.4
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HSM_REFLECT_BLUR_MIN = 0
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HSM_REFLECT_BLUR_MAX = 40
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HSM_REFLECT_GLOBAL_AMOUNT = 140
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HSM_REFLECT_GLOBAL_GAMMA_ADJUST = 1.2
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HSM_REFLECT_DIFFUSED_AMOUNT = 0
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HSM_REFLECT_FULLSCREEN_GLOW = 300
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HSM_REFLECT_FULLSCREEN_GLOW_GAMMA = 1.6
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// GST_GLOW_GRADE = 0.3
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// GDV_GLOW = 0.1
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// GDV_BLOOM = 2
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// GDV_INTERLACE_MODE = 2 |