slang-shaders/presets/crt-guest-dr-venom-ntsc-composite-stock.slangp
Luiz Felipe Nogueira 04d2070ea6
Update crt-guest-dr-venom-ntsc-composite-stock.slangp
Updated to latest crt-guest-dr-venom-ntsc-composite. To run a high internal res and then downsample just the Y axis.
2020-02-13 23:45:52 -03:00

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shaders = 13
shader0 = ../stock.slang
filter_linear0 = false
scale_type_x0 = source
scale_type_y0 = absolute
scale_y0 = 240
shader1 = ../ntsc/shaders/ntsc-pass1-composite-2phase.slang
shader2 = ../ntsc/shaders/ntsc-pass2-2phase-gamma.slang
filter_linear1 = false
filter_linear2 = false
scale_type_x1 = source
scale_type_y1 = source
scale_x1 = 4.0
scale_y1 = 1.0
frame_count_mod1 = 2
float_framebuffer1 = true
scale_type2 = source
scale_x2 = 0.5
scale_y2 = 1.0
shader3 = ../crt/shaders/guest/lut/lut.slang
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
SamplerLUT1 = ../crt/shaders/guest/lut/sony_trinitron1.png
SamplerLUT1_linear = true
SamplerLUT2 = ../crt/shaders/guest/lut/sony_trinitron2.png
SamplerLUT2_linear = true
SamplerLUT3 = ../crt/shaders/guest/lut/other1.png
SamplerLUT3_linear = true
shader4 = ../crt/shaders/guest/color-profiles.slang
filter_linear4 = true
scale_type4 = source
scale4 = 1.0
shader5 = ../crt/shaders/guest/d65-d50.slang
filter_linear5 = true
scale_type5 = source
scale5 = 1.0
alias5 = WhitePointPass
shader6 = ../crt/shaders/guest/afterglow.slang
filter_linear6 = true
scale_type6 = source
scale6 = 1.0
alias6 = AfterglowPass
shader7 = ../crt/shaders/guest/avg-lum.slang
filter_linear7 = true
scale_type7 = source
scale7 = 1.0
mipmap_input7 = true
float_framebuffer7 = true
alias7 = AvgLumPass
shader8 = ../crt/shaders/guest/linearize.slang
filter_linear8 = true
scale_type8 = source
scale8 = 1.0
float_framebuffer8 = true
alias8 = LinearizePass
shader9 = ../crt/shaders/guest/blur_horiz.slang
filter_linear9 = true
scale_type9 = source
scale9 = 1.0
float_framebuffer9 = true
shader10 = ../crt/shaders/guest/blur_vert.slang
filter_linear10 = true
scale_type10 = source
scale10 = 1.0
float_framebuffer10 = true
alias10 = GlowPass
shader11 = ../crt/shaders/guest/linearize_scanlines.slang
filter_linear11 = true
scale_type11 = source
scale11 = 1.0
float_framebuffer11 = true
shader12 = ../crt/shaders/guest/crt-guest-dr-venom.slang
filter_linear12 = true
scale_type12 = viewport
scale_x12 = 1.0
scale_y12 = 1.0