mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
38 lines
842 B
Plaintext
38 lines
842 B
Plaintext
shaders = "7"
|
|
|
|
shader0 = "shaders/support/linearize.slang"
|
|
filter_linear0 = false
|
|
scale_type0 = "source"
|
|
scale0 = "1.000000"
|
|
alias0 = XbrSource
|
|
|
|
shader1 = "shaders/super-xbr/super-xbr-fast-pass0.slang"
|
|
filter_linear1 = false
|
|
scale_type1 = "source"
|
|
scale1 = "1.000000"
|
|
|
|
shader2 = "shaders/super-xbr/super-xbr-fast-pass1.slang"
|
|
filter_linear2 = false
|
|
scale_type2 = "source"
|
|
scale2 = "2.000000"
|
|
|
|
shader3 = "shaders/super-xbr/super-xbr-fast-pass2.slang"
|
|
filter_linear3 = false
|
|
scale_type3 = "source"
|
|
scale3 = "1.000000"
|
|
|
|
shader4 = "shaders/support/spline16-x.slang"
|
|
filter_linear4 = false
|
|
scale_type_x4 = "viewport"
|
|
scale_type_y4 = "source"
|
|
scale4 = "1.000000"
|
|
|
|
shader5 = "shaders/support/spline16-y.slang"
|
|
filter_linear5 = false
|
|
scale_type5 = "viewport"
|
|
scale5 = "1.000000"
|
|
|
|
shader6 = "shaders/support/delinearize.slang"
|
|
filter_linear6 = false
|
|
|