mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
47 lines
1.1 KiB
Plaintext
47 lines
1.1 KiB
Plaintext
# This shader supports Vertical games.
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# Auto rotation must be turned OFF in Core Options.
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# Per-game presets can be saved, so it should work out OK.
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shaders = 6
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shader0 = shaders/guest/crt-sm/d65-d50-sm.slang
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filter_linear0 = true
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scale_type0 = source
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scale0 = 1.0
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alias0 = WpPass
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shader1 = shaders/guest/crt-sm/crt-guest-sm-rot0.slang
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float_framebuffer1 = true
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filter_linear1 = true
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scale_type_x1 = source
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scale_type_y1 = source
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scale_x1 = 1.0
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scale_y1 = 3.0
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alias1 = RotPass
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shader2 = shaders/guest/crt-sm/linearize-sm.slang
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float_framebuffer2 = true
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filter_linear2 = true
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scale_type2 = source
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scale2 = 1.0
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alias2 = LinPass
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shader3 = shaders/guest/crt-sm/blur_horiz-sm.slang
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float_framebuffer3 = true
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filter_linear3 = true
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scale_type3 = source
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scale3 = 1.0
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shader4 = shaders/guest/crt-sm/blur_vert-sm.slang
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float_framebuffer4 = true
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filter_linear4 = true
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scale_type4 = source
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scale4 = 1.0
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shader5 = shaders/guest/crt-sm/crt-guest-sm.slang
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filter_linear5 = true
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scale_type_x5 = viewport
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scale_type_y5 = viewport
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scale_x5 = 1.0
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scale_y5 = 1.0
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