slang-shaders/border
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00
..
gameboy-player clean up blurs directory (#307) 2022-09-26 12:18:44 -05:00
sgb clean up blurs directory (#307) 2022-09-26 12:18:44 -05:00
sgba correct some broken paths 2022-09-23 23:09:50 -05:00
shaders Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469) 2023-08-12 18:09:28 -05:00
textures Losslessly compress LUTs 2022-04-16 18:56:18 +10:00
ambient-glow.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
average_fill.slangp Add average fill (#443) 2023-06-11 15:57:38 -05:00
bigblur.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00
blur_fill.slangp Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467) 2023-07-29 16:32:34 -05:00
blur_fill_stronger_blur.slangp Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467) 2023-07-29 16:32:34 -05:00
blur_fill_weaker_blur.slangp Optimize and simplify Pixel AA, Average Fill, and Blur Fill presets (#467) 2023-07-29 16:32:34 -05:00
effect-border-iq.slangp add more effects to hexagon border, update with scanlines, AR adjustment 2017-08-17 13:42:55 -05:00
imgborder.slangp Make a bunch of implicit scaling settings explicit (#375) 2023-03-20 10:03:42 -05:00