slang-shaders/hdr/shaders
2022-08-20 15:29:12 +01:00
..
include Added 1080p masks 2022-08-19 22:16:56 +01:00
crt-sony-megatron-hdr-pass.slang Fixed all the presets as I hadn't included crt-sont-megatron.slangp - oops! Added SDR versions of all the shader presets for ease of use Renamed original presets with hdr postfix Inverted HDR shader value so SDR is on 0 and HDR is on 1 2022-03-24 22:09:16 +00:00
crt-sony-megatron-hdr.slangp Updates for ease of integration into Mega Bezel - changes to default gamma values and reorganisation of sdr and hdr presets 2022-05-10 22:18:30 +01:00
crt-sony-megatron-sdr.slangp Updates for ease of integration into Mega Bezel - changes to default gamma values and reorganisation of sdr and hdr presets 2022-05-10 22:18:30 +01:00
crt-sony-megatron-source-pass.slang Added the colour space gamuts back in after temporarily removing them to fix bugs Added gamma out as well as renaming previous gamma to gamma in 2022-04-16 22:10:47 +01:00
crt-sony-megatron.slang Fixed 300TVL 4K aperture grille mask 2022-08-20 15:29:12 +01:00
crt-sony-megatron.slangp Fixed phosphor gamut being applied when sRGB colour space is used Reorganised shader parameters to be more intuitive Moved base crt-sony-megatron.slngp into the shader directory to edge users away from using it directly Passed in texcoord to functions Added vertical center, vertical size, horizontal center, horizontal size, pin phase, pin amp Added gamm_correct.h for easier integration 2022-04-09 21:53:37 +01:00
hdr10.slang Rename and rebranding to Sony Megatron 2022-03-11 12:57:09 +00:00
inverse_tonemap.slang Rename and rebranding to Sony Megatron 2022-03-11 12:57:09 +00:00