mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-30 11:21:32 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
19 lines
314 B
Plaintext
19 lines
314 B
Plaintext
shaders = 1
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shader0 = shaders/crt-geom.slang
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filter_linear0 = false
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scale_type0 = viewport
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CRTgamma = "2.2"
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CURVATURE = "1.0"
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d = "1.5"
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R = "1.8"
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y_tilt = "-0.15"
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cornersize = "0.0155"
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invert_aspect = "0.0"
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DOTMASK = "0.0"
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scanline_weight = "0.3"
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lum = "0.07"
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vertical_scanlines = "1.0"
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interlace_detect = "0.0"
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