mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-30 11:21:32 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
103 lines
3 KiB
Plaintext
103 lines
3 KiB
Plaintext
shaders = "7"
|
|
shader0 = "../ntsc/shaders/ntsc-adaptive/ntsc-pass1.slang"
|
|
filter_linear0 = "false"
|
|
wrap_mode0 = "clamp_to_border"
|
|
frame_count_mod0 = "2"
|
|
mipmap_input0 = "false"
|
|
alias0 = ""
|
|
float_framebuffer0 = "true"
|
|
srgb_framebuffer0 = "false"
|
|
scale_type_x0 = "source"
|
|
scale_x0 = "4.000000"
|
|
scale_type_y0 = "source"
|
|
scale_y0 = "1.000000"
|
|
shader1 = "../ntsc/shaders/ntsc-adaptive/ntsc-pass2.slang"
|
|
filter_linear1 = "false"
|
|
wrap_mode1 = "clamp_to_border"
|
|
mipmap_input1 = "false"
|
|
alias1 = ""
|
|
float_framebuffer1 = "false"
|
|
srgb_framebuffer1 = "true"
|
|
scale_type_x1 = "source"
|
|
scale_x1 = "0.500000"
|
|
scale_type_y1 = "source"
|
|
scale_y1 = "1.000000"
|
|
shader2 = "../crt/shaders/hyllian/crt-hyllian-curvature.slang"
|
|
filter_linear2 = "false"
|
|
wrap_mode2 = "clamp_to_border"
|
|
mipmap_input2 = "false"
|
|
alias2 = "CRTPass"
|
|
float_framebuffer2 = "false"
|
|
srgb_framebuffer2 = "true"
|
|
scale_type_x2 = "viewport"
|
|
scale_x2 = "1.000000"
|
|
scale_type_y2 = "viewport"
|
|
scale_y2 = "1.000000"
|
|
shader3 = "../crt/shaders/glow/threshold.slang"
|
|
filter_linear3 = "true"
|
|
wrap_mode3 = "clamp_to_border"
|
|
mipmap_input3 = "false"
|
|
alias3 = ""
|
|
float_framebuffer3 = "false"
|
|
srgb_framebuffer3 = "true"
|
|
shader4 = "../crt/shaders/glow/blur_horiz.slang"
|
|
filter_linear4 = "true"
|
|
wrap_mode4 = "clamp_to_border"
|
|
mipmap_input4 = "true"
|
|
alias4 = ""
|
|
float_framebuffer4 = "false"
|
|
srgb_framebuffer4 = "true"
|
|
scale_type_x4 = "viewport"
|
|
scale_x4 = "0.200000"
|
|
scale_type_y4 = "viewport"
|
|
scale_y4 = "0.200000"
|
|
shader5 = "../crt/shaders/glow/blur_vert.slang"
|
|
filter_linear5 = "true"
|
|
wrap_mode5 = "clamp_to_border"
|
|
mipmap_input5 = "false"
|
|
alias5 = ""
|
|
float_framebuffer5 = "false"
|
|
srgb_framebuffer5 = "true"
|
|
shader6 = "../crt/shaders/glow/resolve.slang"
|
|
filter_linear6 = "true"
|
|
wrap_mode6 = "clamp_to_border"
|
|
mipmap_input6 = "false"
|
|
alias6 = ""
|
|
float_framebuffer6 = "false"
|
|
srgb_framebuffer6 = "false"
|
|
scale_type6 = viewport
|
|
parameters = "linearize;quality;ntsc_sat;BEAM_PROFILE;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;PHOSPHOR_LAYOUT;MASK_INTENSITY;CRT_ANTI_RINGING;InputGamma;OutputGamma;VSCANLINES;CRT_CURVATURE;CRT_warpX;CRT_warpY;CRT_cornersize;CRT_cornersmooth;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
|
|
BEAM_PROFILE = "0.000000"
|
|
HFILTER_PROFILE = "1.000000"
|
|
BEAM_MIN_WIDTH = "0.920000"
|
|
BEAM_MAX_WIDTH = "1.000000"
|
|
SCANLINES_STRENGTH = "0.720000"
|
|
COLOR_BOOST = "1.600000"
|
|
PHOSPHOR_LAYOUT = "4.000000"
|
|
MASK_INTENSITY = "0.700000"
|
|
CRT_ANTI_RINGING = "1.000000"
|
|
InputGamma = "2.000000"
|
|
OutputGamma = "2.000000"
|
|
VSCANLINES = "0.000000"
|
|
CRT_CURVATURE = "1.000000"
|
|
CRT_warpX = "0.015000"
|
|
CRT_warpY = "0.015000"
|
|
CRT_cornersize = "0.010000"
|
|
CRT_cornersmooth = "380.000000"
|
|
GLOW_WHITEPOINT = "0.900000"
|
|
GLOW_ROLLOFF = "3.000000"
|
|
BLOOM_STRENGTH = "0.100000"
|
|
OUTPUT_GAMMA = "2.200000"
|
|
CURVATURE = "0.000000"
|
|
warpX = "0.015000"
|
|
warpY = "0.015000"
|
|
cornersize = "0.010000"
|
|
cornersmooth = "380.000000"
|
|
noise_amt = "0.000000"
|
|
shadowMask = "0.000000"
|
|
maskDark = "0.500000"
|
|
maskLight = "1.500000"
|
|
linearize = "1.0"
|
|
quality = "0.0"
|
|
ntsc_sat = "1.2"
|