mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
29 lines
562 B
Plaintext
29 lines
562 B
Plaintext
shaders = 5
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shader0 = ../stock.slang
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alias0 = gristleVHS_refpass
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shader1 = shaders/gristleVHS/HorizontalSoften.slang
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scale_type1 = absolute
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scale_y1 = 480
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scale_x1 = 333
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frame_count_mod1 = 256
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filter_linear1 = true
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shader2 = ../blurs/shaders/sunset_gaussian/sunset_horz.slang
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scale_type2 = absolute
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scale_x2 = 80
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scale_y2 = 480
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filter_linear2 = true
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shader3 = shaders/gristleVHS/VHS.slang
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scale_type3 = absolute
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scale_y3 = 480
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scale_x3 = 333
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frame_count_mod3 = 256
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filter_linear3 = true
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shader4 = ../stock.slang
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filter_linear4 = true
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scale_type4 = viewport
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