mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
31 lines
629 B
Plaintext
31 lines
629 B
Plaintext
shaders = "5"
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shader0 = ../shaders/support/stock.slang
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scale_type0 = source
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scale0 = 1.0
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alias0 = XbrSource
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shader1 = ../shaders/xbr-lv3-multipass/xbr-lv3-pass0.slang
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scale_type1 = "source"
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scale1 = "1.000000"
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shader2 = ../shaders/xbr-lv3-multipass/xbr-lv3-pass1.slang
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scale_type2 = "source"
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scale2 = "3.000000"
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shader3 = ../shaders/support/b-spline-x.slang
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filter_linear3 = false
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scale_type_x3 = viewport
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scale_type_y3 = source
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scale3 = 1.0
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shader4 = ../shaders/support/b-spline-y.slang
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filter_linear4 = false
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scale_type4 = viewport
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scale4 = 1.0
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filter_linear0 = "false"
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filter_linear1 = "false"
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filter_linear2 = "false"
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