slang-shaders/bezel/Mega_Bezel/Presets/Variations/N64__SMOOTH-ADV__DREZ-480p.slangp
2022-08-24 22:32:58 -04:00

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#reference "../Base_CRT_Presets_DREZ/MBZ__0__SMOOTH-ADV__DREZ-480p__GDV.slangp"
BackgroundImage = ../../shaders/textures/HSM_Duimon_Super_Famicom_3840x2160.png
HSM_FLIP_VIEWPORT_VERTICAL = "1.000000"
HSM_ASPECT_RATIO_MODE = 2
// HSM_CROP_MODE = "1.000000"
// HSM_CROP_PERCENT_TOP = "7.0800000"
// HSM_CROP_PERCENT_BOTTOM = "5.620000"
// HSM_CROP_PERCENT_LEFT = "2.180000"
// HSM_CROP_PERCENT_RIGHT = "2.700000"
HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = "200.000000"
HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = "200.000000"
GTU_ON = "1.000000"
signalResolution = "480.000000"
HSM_SCALEFX_ON = "1.000000"
GDV_INTERLACE_MODE = "2.000000"
shadowMask = "2.000000"
HSM_BZL_COLOR_VALUE = "30.000000"
HSM_AMBIENT_LIGHTING_OPACITY = "98.000000"
HSM_BG_FILL_MODE = 1
HSM_BG_SCALE_KEEP_ASPECT = 0