mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 08:11:29 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
29 lines
562 B
Plaintext
29 lines
562 B
Plaintext
shaders = 5
|
|
|
|
shader0 = ../stock.slang
|
|
alias0 = gristleVHS_refpass
|
|
|
|
shader1 = shaders/gristleVHS/HorizontalSoften.slang
|
|
scale_type1 = absolute
|
|
scale_y1 = 480
|
|
scale_x1 = 333
|
|
frame_count_mod1 = 256
|
|
filter_linear1 = true
|
|
|
|
shader2 = ../blurs/shaders/sunset_gaussian/sunset_horz.slang
|
|
scale_type2 = absolute
|
|
scale_x2 = 80
|
|
scale_y2 = 480
|
|
filter_linear2 = true
|
|
|
|
shader3 = shaders/gristleVHS/VHS.slang
|
|
scale_type3 = absolute
|
|
scale_y3 = 480
|
|
scale_x3 = 333
|
|
frame_count_mod3 = 256
|
|
filter_linear3 = true
|
|
|
|
shader4 = ../stock.slang
|
|
filter_linear4 = true
|
|
scale_type4 = viewport
|