mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 00:51:29 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
98 lines
2.8 KiB
Plaintext
98 lines
2.8 KiB
Plaintext
shaders = "9"
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shader0 = "../crt/shaders/glow/linearize.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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mipmap_input0 = "false"
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alias0 = "LinearGamma"
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float_framebuffer0 = "false"
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srgb_framebuffer0 = "true"
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shader1 = ../dithering/shaders/checkerboard-dedither/checkerboard-dedither-pass1.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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shader2 = ../dithering/shaders/checkerboard-dedither/checkerboard-dedither-pass2.slang
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filter_linear2 = false
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scale_type2 = source
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scale2 = 1.0
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shader3 = ../dithering/shaders/checkerboard-dedither/checkerboard-dedither-pass3.slang
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filter_linear3 = false
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scale_type3 = source
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scale3 = 1.0
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shader4 = "shaders/hyllian/crt-hyllian.slang"
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filter_linear4 = "false"
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wrap_mode4 = "clamp_to_border"
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mipmap_input4 = "false"
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alias4 = "CRTPass"
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float_framebuffer4 = "false"
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srgb_framebuffer4 = "true"
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scale_type_x4 = "viewport"
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scale_x4 = "1.000000"
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scale_type_y4 = "viewport"
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scale_y4 = "1.000000"
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shader5 = "../crt/shaders/glow/threshold.slang"
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filter_linear5 = "false"
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wrap_mode5 = "clamp_to_border"
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mipmap_input5 = "false"
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alias5 = ""
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float_framebuffer5 = "false"
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srgb_framebuffer5 = "true"
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shader6 = "../crt/shaders/glow/blur_horiz.slang"
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filter_linear6 = "true"
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wrap_mode6 = "clamp_to_border"
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mipmap_input6 = "true"
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alias6 = ""
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float_framebuffer6 = "false"
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srgb_framebuffer6 = "true"
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scale_type_x6 = "viewport"
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scale_x6 = "0.200000"
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scale_type_y6 = "viewport"
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scale_y6 = "0.200000"
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shader7 = "../crt/shaders/glow/blur_vert.slang"
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filter_linear7 = "true"
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wrap_mode7 = "clamp_to_border"
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mipmap_input7 = "false"
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alias7 = ""
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float_framebuffer7 = "false"
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srgb_framebuffer7 = "true"
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shader8 = "../crt/shaders/glow/resolve.slang"
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filter_linear8 = "true"
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wrap_mode8 = "clamp_to_border"
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mipmap_input8 = "false"
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alias8 = ""
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float_framebuffer8 = "false"
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srgb_framebuffer8 = "false"
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scale_type8 = viewport
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parameters = "CD_HUD_DETAILS;INPUT_GAMMA;HFILTER_PROFILE;BEAM_MIN_WIDTH;BEAM_MAX_WIDTH;SCANLINES_STRENGTH;COLOR_BOOST;SHARPNESS_HACK;PHOSPHOR_LAYOUT;MASK_INTENSITY;InputGamma;OutputGamma;VSCANLINES;GLOW_WHITEPOINT;GLOW_ROLLOFF;BLOOM_STRENGTH;OUTPUT_GAMMA;CURVATURE;warpX;warpY;cornersize;cornersmooth;noise_amt;shadowMask;maskDark;maskLight"
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CD_HUD_DETAILS = "5.0"
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INPUT_GAMMA = "2.000000"
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HFILTER_PROFILE = "0.000000"
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BEAM_MIN_WIDTH = "1.000000"
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BEAM_MAX_WIDTH = "1.000000"
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SCANLINES_STRENGTH = "0.580000"
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COLOR_BOOST = "1.300000"
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SHARPNESS_HACK = "1.000000"
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PHOSPHOR_LAYOUT = "4.000000"
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MASK_INTENSITY = "0.700000"
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InputGamma = "2.400000"
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OutputGamma = "1.000000"
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VSCANLINES = "0.000000"
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GLOW_WHITEPOINT = "0.900000"
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GLOW_ROLLOFF = "3.000000"
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BLOOM_STRENGTH = "0.100000"
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OUTPUT_GAMMA = "2.200000"
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CURVATURE = "0.000000"
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warpX = "0.010000"
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warpY = "0.020000"
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cornersize = "0.010000"
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cornersmooth = "280.000000"
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noise_amt = "1.000000"
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shadowMask = "0.000000"
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maskDark = "0.500000"
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maskLight = "1.500000"
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