mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 00:51:29 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
29 lines
517 B
Plaintext
29 lines
517 B
Plaintext
shaders = 5
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shader0 = ../../stock.slang
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alias0 = hqx_refpass
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shader1 = shaders/pass1.slang
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shader2 = shaders/hq3x.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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filter_linear2 = false
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scale_type2 = source
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scale2 = 3.0
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shader3 = ../../interpolation/shaders/b-spline-x.slang
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filter_linear3 = false
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scale_type_x3 = viewport
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scale_type_y3 = source
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scale3 = 1.0
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shader4 = ../../interpolation/shaders/b-spline-y.slang
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filter_linear4 = false
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textures = LUT
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LUT = resources/hq3x.png
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LUT_linear = false
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