mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 00:51:29 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
28 lines
527 B
Plaintext
28 lines
527 B
Plaintext
shaders = 4
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shader0 = ../shaders/xbr-lv3-standalone.slang
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filter_linear0 = false
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scale_type0 = "source"
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scale0 = "3.000000"
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shader1 = ../shaders/xbr-lv3-standalone.slang
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filter_linear1 = false
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scale_type1 = "source"
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scale1 = "3.000000"
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shader2 = ../shaders/support/b-spline-x.slang
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filter_linear2 = false
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scale_type_x2 = viewport
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scale_type_y2 = source
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scale2 = 1.0
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shader3 = ../shaders/support/b-spline-y.slang
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filter_linear3 = false
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scale_type3 = viewport
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scale3 = 1.0
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parameters = "XBR_BLENDING"
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XBR_BLENDING = "0.0"
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