slang-shaders/bezel/Mega_Bezel/Presets/Variations/Max-Int-Scale/Max-Int-Scale-No-Bezel__4__STD-NO-REFLECT.slangp
2022-08-24 22:32:58 -04:00

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#reference "../../Base_CRT_Presets/MBZ__4__STD-NO-REFLECT__GDV.slangp"
BackgroundImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
BackgroundVertImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
NightLightingImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
FrameTextureImage = ../../../shaders/textures/Placeholder_Transparent_16x16.png
// Parameters
HSM_ASPECT_RATIO_MODE = 0
HSM_INT_SCALE_MODE = 1
HSM_INT_SCALE_MAX_HEIGHT = 115
HSM_CURVATURE_MODE = 0
HSM_GLOBAL_CORNER_RADIUS = 4
HSM_TUBE_BLACK_EDGE_SHARPNESS = 90
HSM_SCREEN_VIGNETTE_ON = 0
HSM_BG_OPACITY = 0
HSM_BZL_OPACITY = 0
HSM_FRM_OPACITY = 0