mirror of
https://github.com/italicsjenga/slang-shaders.git
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d114c41686
* Update crt-consumer.slang Removed NTSC as it conflicts with saturation/hue, and can be used as a separate pass anyway. Fixed some mistakes. Massive speed-up from 120 fps to 450 fps on Intel HD630. * Update crt-gdv-mini-ultra.slang Removed NTSC, some corrections too. * Update zfast_crt_composite.slang * Update fake-crt-geom.slang * Add files via upload * add night_mode * Update lanczos16.slang fix minor artifacts * Brightness fix scanline.slang Permanent Brightness fix. No need to adjust "SCANLINE_BASE_BRIGHTNESS. * fix scanlines misalignment |
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shaders | ||
integer-scaling-scanlines.slangp | ||
res-independent-scanlines.slangp | ||
scanline-fract.slangp | ||
scanline.slangp | ||
scanlines-rere.slangp | ||
scanlines-sine-abs.slangp |