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* add cleanEdge shader with edge-smoothing and rotation presets * move cleanEdge to an include to customize available parameters in scale vs rotate versions
6 lines
111 B
Text
6 lines
111 B
Text
shaders = 1
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shader0 = shaders/cleanEdge-rotate.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 1.0
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