mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-27 09:51:30 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
20 lines
512 B
Plaintext
20 lines
512 B
Plaintext
shaders = 2
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shader0 = shaders/hyllian/crt-hyllian-multipass/crt-hyllian-pass0.slang
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filter_linear0 = false
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srgb_framebuffer0 = true
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scale_type_x0 = viewport
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scale_type_y0 = source
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scale_x0 = 1.0
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scale_y0 = 1.0
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shader1 = shaders/hyllian/crt-hyllian-multipass/crt-hyllian-pass1.slang
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filter_linear1 = false
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scale_type1 = viewport
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# Uncomment these lines for a sharper variation
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#parameters = "SHARPNESS;SCANLINES_STRENGTH;BEAM_MIN_WIDTH"
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#SHARPNESS = "2.0"
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#SCANLINES_STRENGTH = "0.50"
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#BEAM_MIN_WIDTH = "0.44"
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