slang-shaders/xsal/2xsal.slangp

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shaders = 2
shader0 = shaders/2xsal.slang
filter_linear0 = false
scale_type0 = source
scale_x0 = 2.0
scale_y0 = 2.0
shader1 = ../stock.slang
filter_linear1 = true
scale_type1 = source