slang-shaders/crt/crt-lottes-multipass.slangp
2016-07-26 10:27:29 -05:00

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shaders = 10
shader0 = shaders/crt-lottes-multipass/linearize.slang
float_framebuffer0 = true
alias0 = "REFERENCE"
shader1 = shaders/crt-lottes-multipass/horz3minus1.slang
float_framebuffer1 = true
scale_type1 = source
filter_linear1 = true
alias1 = horz3minus1
shader2 = shaders/crt-lottes-multipass/horz3plus1.slang
float_framebuffer2 = true
scale_type2 = source
filter_linear2 = true
alias2 = horz3plus1
shader3 = shaders/crt-lottes-multipass/horz5minus2.slang
float_framebuffer3 = true
scale_type3 = source
filter_linear3 = true
alias3 = horz5minus2
shader4 = shaders/crt-lottes-multipass/horz5.slang
float_framebuffer4 = true
scale_type4 = source
filter_linear4 = true
alias4 = horz5
shader5 = shaders/crt-lottes-multipass/horz5plus2.slang
float_framebuffer5 = true
scale_type5 = source
filter_linear5 = true
alias5 = horz5plus2
shader6 = shaders/crt-lottes-multipass/horz7minus1.slang
float_framebuffer6 = true
scale_type6 = source
filter_linear6 = true
alias6 = horz7minus1
shader7 = shaders/crt-lottes-multipass/horz7.slang
float_framebuffer7 = true
scale_type7 = source
filter_linear7 = true
alias7 = horz7
shader8 = shaders/crt-lottes-multipass/horz7plus1.slang
float_framebuffer8 = true
scale_type8 = source
filter_linear8 = true
alias8 = horz7plus1
shader9 = shaders/crt-lottes-multipass/crt-lottes-multipass.slang