slang-shaders/bezel/Mega_Bezel/resource/docs/all-parameters.params
2022-10-10 16:26:21 -04:00

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HSM_RESOLUTION_DEBUG_ON = 0
//---------------------------------------------------------------------------------------------------
// CRT BRIGHTNESS & GAMMA
//---------------------------------------------------------------------------------------------------
GAMMA_INPUT = 2.4
gamma_out = 2.4
post_br = 1
post_br_affect_black_level = 100
//---------------------------------------------------------------------------------------------------
// Global Graphics Caching
//---------------------------------------------------------------------------------------------------
HSM_CACHE_GRAPHICS_ON = 1
HSM_CACHE_UPDATE_INDICATOR_MODE = 2
//---------------------------------------------------------------------------------------------------
// Global Graphics Brightness
//---------------------------------------------------------------------------------------------------
HSM_GLOBAL_GRAPHICS_BRIGHTNESS = 100
HSM_STATIC_LAYERS_GAMMA = 1
//---------------------------------------------------------------------------------------------------
// AMBIENT LIGHTING AKA NIGHTLIGHTING
//---------------------------------------------------------------------------------------------------
HSM_AMBIENT_LIGHTING_OPACITY = 0
HSM_AMBIENT1_OPACITY = 100
HSM_AMBIENT2_OPACITY = 100
HSM_AMBIENT_LIGHTING_SWAP_IMAGE_MODE = 0
//---------------------------------------------------------------------------------------------------
// Zoom & Pan
//---------------------------------------------------------------------------------------------------
HSM_VIEWPORT_ZOOM = 100
HSM_VIEWPORT_ZOOM_MASK = 0
HSM_VIEWPORT_POSITION_X = 0
HSM_VIEWPORT_POSITION_Y = 0
//---------------------------------------------------------------------------------------------------
// FLIP & ROTATE
//---------------------------------------------------------------------------------------------------
HSM_FLIP_VIEWPORT_VERTICAL = 0
HSM_FLIP_VIEWPORT_HORIZONTAL = 0
HSM_FLIP_CORE_VERTICAL = 0
HSM_FLIP_CORE_HORIZONTAL = 0
HSM_ROTATE_CORE_IMAGE = 0
//---------------------------------------------------------------------------------------------------
// ASPECT RATIO
//---------------------------------------------------------------------------------------------------
HSM_ASPECT_RATIO_ORIENTATION = 0
HSM_ASPECT_RATIO_MODE = 0
HSM_ASPECT_RATIO_EXPLICIT = 0
//---------------------------------------------------------------------------------------------------
// CRT SCREEN SCALING GENERAL
//---------------------------------------------------------------------------------------------------
HSM_INT_SCALE_MODE = 0
HSM_VERTICAL_PRESET = 0
//---------------------------------------------------------------------------------------------------
// INTEGER SCALE
//---------------------------------------------------------------------------------------------------
HSM_INT_SCALE_MAX_HEIGHT = 89
HSM_INT_SCALE_MULTIPLE_OFFSET = 0
HSM_INT_SCALE_MULTIPLE_OFFSET_LONG = 0
//---------------------------------------------------------------------------------------------------
// NON-INTEGER SCALE PERCENT
//---------------------------------------------------------------------------------------------------
HSM_NON_INTEGER_SCALE = 82.97
//---------------------------------------------------------------------------------------------------
// NON-INTEGER - PHYSICAL SIZES
//---------------------------------------------------------------------------------------------------
HSM_USE_PHYSICAL_SIZE_FOR_NON_INTEGER = 0
HSM_PHYSICAL_MONITOR_ASPECT_RATIO = 1.77
HSM_PHYSICAL_MONITOR_DIAGONAL_SIZE = 27
HSM_PHYSICAL_SIM_TUBE_DIAGONAL_SIZE = 18.1
//---------------------------------------------------------------------------------------------------
// NON-INTEGER - AUTOMATIC SCREEN SCALE & PLACEMENT
//---------------------------------------------------------------------------------------------------
HSM_USE_IMAGE_FOR_PLACEMENT = 0
HSM_PLACEMENT_IMAGE_USE_HORIZONTAL = 0
HSM_PLACEMENT_IMAGE_MODE = 0
//---------------------------------------------------------------------------------------------------
// NON-INTEGER SCALE OFFSET
//---------------------------------------------------------------------------------------------------
HSM_NON_INTEGER_SCALE_OFFSET = 100
//---------------------------------------------------------------------------------------------------
// SNAP NON-INTEGER TO CLOSEST INTEGER SCALE
//---------------------------------------------------------------------------------------------------
HSM_USE_SNAP_TO_CLOSEST_INT_SCALE = 0
HSM_SNAP_TO_CLOSEST_INT_SCALE_TOLERANCE = 20
//---------------------------------------------------------------------------------------------------
// POSITION OFFSET
//---------------------------------------------------------------------------------------------------
HSM_SCREEN_POSITION_X = 0
HSM_SCREEN_POSITION_Y = 0
//---------------------------------------------------------------------------------------------------
// CROPPING CORE IMAGE
//---------------------------------------------------------------------------------------------------
HSM_CROP_MODE = 2
HSM_CROP_PERCENT_ZOOM = 0
HSM_CROP_PERCENT_TOP = 0
HSM_CROP_PERCENT_BOTTOM = 0
HSM_CROP_PERCENT_LEFT = 0
HSM_CROP_PERCENT_RIGHT = 0
HSM_CROP_BLACK_THRESHOLD = 0
//---------------------------------------------------------------------------------------------------
// SCANLINE DIRECTION
//---------------------------------------------------------------------------------------------------
HSM_SCANLINE_DIRECTION = 0
//---------------------------------------------------------------------------------------------------
// DREZ DOWNSAMPLE FILTER - HYLLIAN - DREZ PRESETS ONLY
//---------------------------------------------------------------------------------------------------
C_FILTER_MODE = 0
//---------------------------------------------------------------------------------------------------
// CORE RES SAMPLING
//---------------------------------------------------------------------------------------------------
HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = 100
HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR = 0
HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = 100
HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR = 0
HSM_CORE_RES_SAMPLING_SHIFT_OPPOSITE_DIR = 0
//---------------------------------------------------------------------------------------------------
// FAST SHARPEN - GUEST.R
//---------------------------------------------------------------------------------------------------
SHARPEN = 0
CONTR = 0.05
DETAILS = 1
//---------------------------------------------------------------------------------------------------
// INTERLACING From Guest.r
//---------------------------------------------------------------------------------------------------
HSM_INTERLACE_TRIGGER_RES = 650
HSM_INTERLACE_MODE = 4
HSM_INTERLACE_EFFECT_SMOOTHNESS_INTERS = 0
HSM_INTERLACE_SCANLINE_EFFECT = 20
icans = 0.25
//---------------------------------------------------------------------------------------------------
// FAKE SCANLINES
//---------------------------------------------------------------------------------------------------
HSM_FAKE_SCANLINE_MODE = 2
HSM_FAKE_SCANLINE_OPACITY = 70
HSM_FAKE_SCANLINE_RES_MODE = 1
HSM_FAKE_SCANLINE_RES = 240
HSM_FAKE_SCANLINE_INT_SCALE = 1
HSM_FAKE_SCANLINE_ROLL = 0
HSM_FAKE_SCANLINE_CURVATURE = 0
//---------------------------------------------------------------------------------------------------
// CURVATURE
//---------------------------------------------------------------------------------------------------
HSM_CURVATURE_MODE = 1
HSM_CURVATURE_2D_SCALE_LONG_AXIS = 100
HSM_CURVATURE_2D_SCALE_SHORT_AXIS = 100
HSM_CURVATURE_3D_RADIUS = 200
HSM_CURVATURE_3D_VIEW_DIST = 150
HSM_CURVATURE_3D_TILT_ANGLE_X = 0
HSM_CURVATURE_3D_TILT_ANGLE_Y = 0
HSM_CRT_CURVATURE_SCALE = 100
//---------------------------------------------------------------------------------------------------
// ANTI-FLICKER
//---------------------------------------------------------------------------------------------------
HSM_ANTI_FLICKER_ON = 0
HSM_ANTI_FLICKER_THRESHOLD = 25
//---------------------------------------------------------------------------------------------------
// A/B SPLITSCREEN COMPARE
//---------------------------------------------------------------------------------------------------
HSM_AB_COMPARE_SHOW_MODE = 0
HSM_AB_COMPARE_AREA = 0
HSM_AB_COMPARE_SPLIT_POSITION = 50
HSM_AB_COMPARE_FREEZE_CRT_TUBE = 0
HSM_AB_COMPARE_FREEZE_GRAPHICS = 0
//---------------------------------------------------------------------------------------------------
// SCREEN VIGNETTE
//---------------------------------------------------------------------------------------------------
HSM_SCREEN_VIGNETTE_ON = 1
HSM_SCREEN_VIGNETTE_DUALSCREEN_VIS_MODE = 0
HSM_SCREEN_VIGNETTE_STRENGTH = 40
HSM_SCREEN_VIGNETTE_POWER = 26
HSM_SCREEN_VIGNETTE_IN_REFLECTION = 100
//---------------------------------------------------------------------------------------------------
// MONOCHROME
//---------------------------------------------------------------------------------------------------
HSM_MONOCHROME_MODE = 0
HSM_MONOCHROME_BRIGHTNESS = 100
HSM_MONOCHROME_GAMMA = 1
HSM_MONOCHROME_HUE_OFFSET = 0
HSM_MONOCHROME_SATURATION = 100
HSM_MONOCHROME_DUALSCREEN_VIS_MODE = 0
//---------------------------------------------------------------------------------------------------
// TUBE DIFFUSE IMAGE
//---------------------------------------------------------------------------------------------------
HSM_TUBE_DIFFUSE_MODE = 0
HSM_TUBE_DIFFUSE_IMAGE_AMOUNT = 100
HSM_TUBE_DIFFUSE_IMAGE_DUALSCREEN_VIS_MODE = 0
HSM_TUBE_DIFFUSE_IMAGE_COLORIZE_ON = 0
HSM_TUBE_DIFFUSE_IMAGE_HUE = 0
HSM_TUBE_DIFFUSE_IMAGE_SATURATION = 100
HSM_TUBE_DIFFUSE_IMAGE_BRIGHTNESS = 20
HSM_TUBE_DIFFUSE_IMAGE_GAMMA = 1
HSM_TUBE_DIFFUSE_IMAGE_AMBIENT_LIGHTING = 100
HSM_TUBE_DIFFUSE_IMAGE_AMBIENT2_LIGHTING = 0
HSM_TUBE_DIFFUSE_IMAGE_SCALE = 140
HSM_TUBE_DIFFUSE_IMAGE_SCALE_X = 100
HSM_TUBE_DIFFUSE_IMAGE_ROTATION = 0
HSM_TUBE_DIFFUSE_FORCE_ASPECT = 1
HSM_TUBE_EXPLICIT_ASPECT = 1.33
HSM_TUBE_EMPTY_THICKNESS = 0
HSM_TUBE_EMPTY_THICKNESS_X_SCALE = 100
HSM_SCREEN_CORNER_RADIUS_SCALE = 100
//---------------------------------------------------------------------------------------------------
// TUBE SHADOW IMAGE
//---------------------------------------------------------------------------------------------------
HSM_TUBE_SHADOW_IMAGE_ON = 1
HSM_TUBE_SHADOW_IMAGE_OPACITY = 60
HSM_TUBE_SHADOW_IMAGE_POS_X = 0
HSM_TUBE_SHADOW_IMAGE_POS_Y = 0
HSM_TUBE_SHADOW_IMAGE_SCALE_X = 122
HSM_TUBE_SHADOW_IMAGE_SCALE_Y = 130
HSM_TUBE_SHADOW_CURVATURE_SCALE = 300
//---------------------------------------------------------------------------------------------------
// TUBE GLASS STATIC REFLECTION IMAGE
//---------------------------------------------------------------------------------------------------
HSM_TUBE_STATIC_REFLECTION_IMAGE_ON = 0
HSM_TUBE_STATIC_REFLECTION_IMAGE_DUALSCREEN_VIS_MODE = 0
HSM_TUBE_STATIC_REFLECTION_IMAGE_OPACITY = 16
HSM_TUBE_STATIC_OPACITY_DIFFUSE_MULTIPLY = 25