slang-shaders/xbr/other presets/super-4xbr-3d-6p-smoother.slangp
hunterk 2b30c6089f
Make a bunch of implicit scaling settings explicit (#375)
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory

* remove extraneous file

* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00

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shaders = "8"
shader0 = ../../stock.slang
alias0 = super4xbr3d_refpass
shader1 = "shaders/super-xbr/super-4xbr-3d-pass0.slang"
filter_linear1 = false
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
shader2 = "shaders/super-xbr/super-4xbr-3d-pass1.slang"
filter_linear2 = false
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
shader3 = "shaders/super-xbr/super-4xbr-3d-pass1f.slang"
filter_linear3 = false
scale_type_x3 = "source"
scale_x3 = "1.000000"
scale_type_y3 = "source"
scale_y3 = "1.000000"
shader4 = "shaders/super-xbr/super-4xbr-3d-pass2.slang"
filter_linear4 = false
scale_type_x4 = "source"
scale_x4 = "1.000000"
scale_type_y4 = "source"
scale_y4 = "1.000000"
shader5 = "shaders/super-xbr/super-4xbr-3d-pass3.slang"
filter_linear5 = false
scale_type_x5 = "source"
scale_x5 = "1.000000"
scale_type_y5 = "source"
scale_y5 = "1.000000"
shader6 = "shaders/super-xbr/super-4xbr-3d-pass3f.slang"
filter_linear6 = false
scale_type_x6 = "source"
scale_x6 = "1.000000"
scale_type_y6 = "source"
scale_y6 = "1.000000"
shader7 = "../shaders/support/stock.slang"
filter_linear7 = true
scale_type7 = viewport