mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
29 lines
646 B
Plaintext
29 lines
646 B
Plaintext
shaders = 3
|
|
|
|
shader0 = "shaders/crt-yo6/crt-yo6-native-resolution.slang"
|
|
filter_linear0 = true
|
|
wrap_mode0 = "clamp_to_edge"
|
|
scale_type0 = "absolute"
|
|
scale_x0 = 439
|
|
scale_y0 = 233
|
|
|
|
shader1 = "shaders/crt-yo6/crt-yo6-warp.slang"
|
|
filter_linear1 = true
|
|
wrap_mode1 = "clamp_to_edge"
|
|
scale_type1 = "absolute"
|
|
scale_x1 = 1684
|
|
scale_y1 = 1329
|
|
|
|
shader2 = "../interpolation/shaders/jinc2.slang"
|
|
filter_linear2 = false
|
|
scale_type2 = viewport
|
|
|
|
textures = TEX_CRT
|
|
TEX_CRT = "shaders/crt-yo6/KV-M1420B.png"
|
|
TEX_CRT_linear = false
|
|
|
|
parameters = "JINC2_WINDOW_SINC;JINC2_SINC;JINC2_AR_STRENGTH"
|
|
JINC2_WINDOW_SINC = 0.44
|
|
JINC2_SINC = 0.40
|
|
JINC2_AR_STRENGTH = 0.0
|