mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-24 00:21:31 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
128 lines
3.1 KiB
Plaintext
128 lines
3.1 KiB
Plaintext
shaders = "11"
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shader0 = "shaders/crt-super-xbr/linearize.slang"
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filter_linear0 = "false"
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wrap_mode0 = "clamp_to_border"
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mipmap_input0 = "false"
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alias0 = "XbrSource"
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float_framebuffer0 = "false"
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srgb_framebuffer0 = "true"
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scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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shader1 = "shaders/crt-super-xbr/super-xbr-pass0.slang"
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filter_linear1 = "false"
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wrap_mode1 = "clamp_to_border"
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mipmap_input1 = "false"
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alias1 = ""
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float_framebuffer1 = "false"
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srgb_framebuffer1 = "true"
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scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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shader2 = "shaders/crt-super-xbr/super-xbr-pass1.slang"
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filter_linear2 = "false"
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wrap_mode2 = "clamp_to_border"
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mipmap_input2 = "false"
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alias2 = ""
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float_framebuffer2 = "false"
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srgb_framebuffer2 = "true"
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scale_type_x2 = "source"
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scale_x2 = "2.000000"
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scale_type_y2 = "source"
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scale_y2 = "2.000000"
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shader3 = "shaders/crt-super-xbr/super-xbr-pass2.slang"
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filter_linear3 = "false"
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wrap_mode3 = "clamp_to_border"
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mipmap_input3 = "false"
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alias3 = ""
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float_framebuffer3 = "false"
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srgb_framebuffer3 = "true"
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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shader4 = "shaders/crt-super-xbr/custom-bicubic-x.slang"
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filter_linear4 = "false"
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wrap_mode4 = "clamp_to_border"
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mipmap_input4 = "false"
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alias4 = ""
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float_framebuffer4 = "false"
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srgb_framebuffer4 = "true"
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scale_type_x4 = "source"
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scale_x4 = "1.000000"
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scale_type_y4 = "source"
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scale_y4 = "1.000000"
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shader5 = "shaders/crt-super-xbr/custom-bicubic-y.slang"
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filter_linear5 = "false"
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wrap_mode5 = "clamp_to_border"
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mipmap_input5 = "false"
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alias5 = ""
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float_framebuffer5 = "false"
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srgb_framebuffer5 = "true"
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scale_type_x5 = "source"
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scale_x5 = "1.000000"
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scale_type_y5 = "source"
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scale_y5 = "0.500000"
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shader6 = "shaders/crt-super-xbr/crt-custom.slang"
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filter_linear6 = "true"
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wrap_mode6 = "clamp_to_border"
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mipmap_input6 = "false"
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alias6 = "CRT_PASS"
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float_framebuffer6 = "false"
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srgb_framebuffer6 = "true"
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scale_type_x6 = "viewport"
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scale_x6 = "1.000000"
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scale_type_y6 = "viewport"
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scale_y6 = "1.000000"
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shader7 = "shaders/crt-super-xbr/threshold.slang"
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filter_linear7 = "false"
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wrap_mode7 = "clamp_to_border"
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mipmap_input7 = "false"
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alias7 = ""
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float_framebuffer7 = "false"
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srgb_framebuffer7 = "true"
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scale_type_x7 = "source"
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scale_x7 = "1.000000"
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scale_type_y7 = "source"
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scale_y7 = "1.000000"
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shader8 = "shaders/crt-super-xbr/blur_horiz.slang"
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filter_linear8 = "true"
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wrap_mode8 = "clamp_to_border"
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mipmap_input8 = "true"
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alias8 = ""
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float_framebuffer8 = "false"
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srgb_framebuffer8 = "true"
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scale_type_x8 = "source"
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scale_x8 = "0.200000"
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scale_type_y8 = "source"
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scale_y8 = "0.200000"
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shader9 = "shaders/crt-super-xbr/blur_vert.slang"
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filter_linear9 = "true"
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wrap_mode9 = "clamp_to_border"
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mipmap_input9 = "false"
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alias9 = ""
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float_framebuffer9 = "false"
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srgb_framebuffer9 = "true"
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shader10 = "shaders/crt-super-xbr/custom-resolve.slang"
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filter_linear10 = "true"
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wrap_mode10 = "clamp_to_border"
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mipmap_input10 = "false"
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alias10 = ""
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float_framebuffer10 = "false"
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srgb_framebuffer10 = "true"
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scale_type10 = viewport
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