mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
28 lines
706 B
Plaintext
28 lines
706 B
Plaintext
shaders = "2"
|
|
|
|
shader0 = "shaders/color/gba-color.slang"
|
|
filter_linear0 = "false"
|
|
scale_type0 = "source"
|
|
scale0 = "1.0"
|
|
|
|
shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
|
|
filter_linear1 = "false"
|
|
scale_type1 = "viewport"
|
|
scale1 = "1.0"
|
|
|
|
parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
|
|
RSUBPIX_R = "0.750000"
|
|
RSUBPIX_G = "0.000000"
|
|
RSUBPIX_B = "0.000000"
|
|
GSUBPIX_R = "0.000000"
|
|
GSUBPIX_G = "0.750000"
|
|
GSUBPIX_B = "0.000000"
|
|
BSUBPIX_R = "0.000000"
|
|
BSUBPIX_G = "0.000000"
|
|
BSUBPIX_B = "0.750000"
|
|
gain = "1.500000"
|
|
gamma = "2.200000"
|
|
blacklevel = "0.000000"
|
|
ambient = "0.000000"
|
|
BGR = "1.000000"
|