mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-27 01:41:31 +11:00
f4c66450cf
* Updated to the latest guest release: crt-guest-advanced-2022-07-27-release1 * Changed Guest mask size to 1 by default so that there isn't inconsistency using guest settings in the Mega Bezel * Adjusted the default SMOOTH-ADV scaling parameters for a sharper smooth look: * HSM_CORE_RES_SAMPLING_MULT_SCANLINE_DIR = 300 * HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR = 125 * HSM_DOWNSAMPLE_BLUR_SCANLINE_DIR = 0 * HSM_DOWNSAMPLE_BLUR_OPPOSITE_DIR = 0 * Added **Shift Sampling Relative to Scanlines** to shift the image relative to the scanlines * The ScaleFx settings now only appear on the SMOOTH-ADV preset nearer the bottom of the parameter list * Fixed Double image when using cropping in NTSC presets reported by @JHorbach1 * Updated to crt-guest-advanced-2022-07-17-release1 * Includes Scanline Gamma * Tube Gel and Diffuse Fixes * Gel is now mapped to the tube, independent of the black edge * Added a feature to add a bit of tube diffuse shading to the GEL this should make it look a little more natural * [ TUBE COLORED GEL IMAGE ] > Normal Multiply by Tube Diffuse Shading * HSM_TUBE_BLACK_EDGE_LAYERING_MODE has been removed as it's not needed anymore * CRT Multiply blend mode now works better when there is extra tube thickness * Changed HSM_TUBE_DIFFUSE_IMAGE_SCALE to 120 by default to have a less rounded look * If you want a stronger rounded shaded look reset it to 100 * Fixed Scale discrepancy when using the Cab Glass Image * Added Shadow Opacity param to control shadow being applied to the static tube highlight |
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Max-Int-Scale | ||
Dual-Screen-3DS__ADV.slangp | ||
Dual-Screen-3DS__ADV__DREZ-3DS-400x480.slangp | ||
Dual-Screen-3DS__ADV__LCD-GRID.slangp | ||
Dual-Screen-3DS__POTATO__GDV.slangp | ||
Dual-Screen-3DS__STD-NO-REFLECT.slangp | ||
Dual-Screen-3DS__STD-NO-REFLECT__LCD-GRID.slangp | ||
Dual-Screen-3DS__STD.slangp | ||
Dual-Screen-3DS__STD__DREZ-3DS-400x480.slangp | ||
Dual-Screen-3DS__STD__LCD-GRID.slangp | ||
Dual-Screen-DS__POTATO__GDV.slangp | ||
Dual-Screen-DS__STD-NO-REFLECT.slangp | ||
Dual-Screen-DS__STD-NO-REFLECT__LCD-GRID.slangp | ||
Dual-Screen-DS__STD.slangp | ||
Dual-Screen-DS__STD__LCD-GRID.slangp | ||
Dual-Screen__STD.slangp | ||
FBNEO-Vertical__STD.slangp | ||
Glass-BigBlur__ADV-GLASS.slangp | ||
Glass-Minimal-Bezel-Edge__ADV-GLASS.slangp | ||
N64__SMOOTH-ADV__DREZ-480p.slangp | ||
N64__STD.slangp | ||
Newpixie-Clone__SMOOTH-ADV__GDV.slangp | ||
Newpixie-Clone__STD__GDV.slangp | ||
Reflect-Only__ADV.slangp | ||
Reflect-Only__STD.slangp | ||
Royale-Clone__ADV-GLASS__GDV.slangp | ||
Royale-Clone__ADV__GDV.slangp | ||
SharpPixels__STD.slangp | ||
Smoothed_Antialias__SMOOTH-ADV.slangp | ||
Smoothed_Horz_Vert__SMOOTH-ADV.slangp | ||
Tube-Effects__Day__ADV.slangp | ||
Tube-Effects__Night__ADV.slangp | ||
Vector-Horizontal__STD.slangp | ||
Vector-Vertical__STD.slangp |