..
shaders
Add pixel AA to fill shaders
2023-06-27 21:30:14 +02:00
aann.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
bandlimit-pixel.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
bilinear-adjustable.slangp
add bilinear-adjustable ( #401 )
2023-04-25 07:59:48 -05:00
controlled_sharpness.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
grid-blend-hybrid.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
half_res.slangp
some ports from GLSL ( #466 )
2023-07-27 19:35:34 -05:00
pixel_aa.slangp
Add pixel AA to fill shaders
2023-06-27 21:30:14 +02:00
pixellate.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
quilez.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
sharp-bilinear-2x-prescale.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
sharp-bilinear-scanlines.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
sharp-bilinear-simple.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
sharp-bilinear.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
smootheststep.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
smuberstep.slangp
Make a bunch of implicit scaling settings explicit ( #375 )
2023-03-20 10:03:42 -05:00
uniform-nearest.slangp
Add uniform-nearest shader
2023-05-04 20:10:58 +02:00