mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
54 lines
1.1 KiB
Plaintext
54 lines
1.1 KiB
Plaintext
shaders = 9
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shader0 = shaders/bloom/BloomPass0.slang
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alias0 = SamplerBloom1
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float_framebuffer0 = true
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shader1 = shaders/bloom/BloomPass1.slang
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alias1 = SamplerBloom2
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float_framebuffer1 = true
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shader2 = shaders/bloom/BloomPass2.slang
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alias2 = SamplerBloom3
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float_framebuffer2 = true
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scale2 = 0.5
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scale_type2 = viewport
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shader3 = shaders/bloom/BloomPass3.slang
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alias3 = SamplerBloom4
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float_framebuffer3 = true
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scale3 = 0.25
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scale_type3 = viewport
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shader4 = shaders/bloom/BloomPass4.slang
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alias4 = SamplerBloom5
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float_framebuffer4 = true
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scale4 = 0.125
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scale_type4 = viewport
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shader5 = shaders/bloom/LensFlarePass0.slang
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alias5 = LensFlare1
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float_framebuffer5 = true
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#scale_type5 = source
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shader6 = shaders/bloom/LensFlarePass1.slang
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alias6 = LensFlare2
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float_framebuffer6 = true
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#scale6 = 0.5
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scale_type6 = viewport
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shader7 = shaders/bloom/LensFlarePass2.slang
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alias7 = LensFlare3
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float_framebuffer7 = true
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#scale7 = 0.5
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scale_type7 = viewport
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shader8 = shaders/bloom/LightingCombine.slang
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scale8 = 2.0
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scale_type8 = viewport
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filter_linear8 = true
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textures = "Dirt;Sprite"
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Dirt = shaders/bloom/LensDB.png
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Sprite = shaders/bloom/LensSprite.png
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