mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 08:51:32 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
29 lines
594 B
Plaintext
29 lines
594 B
Plaintext
shaders = 4
|
|
|
|
shader0 = shaders/newpixie/accumulate.slang
|
|
alias0 = accum1
|
|
scale0 = 1.0
|
|
scale_type0 = source
|
|
filter_linear0 = true
|
|
|
|
shader1 = shaders/newpixie/blur_horiz.slang
|
|
alias1 = blur1
|
|
scale_1 = 1.0
|
|
scale_type1 = source
|
|
filter_linear1 = true
|
|
|
|
shader2 = shaders/newpixie/blur_vert.slang
|
|
alias2 = blur2
|
|
scale_2 = 1.0
|
|
scale_type2 = source
|
|
filter_linear2 = true
|
|
|
|
shader3 = shaders/newpixie/newpixie-crt.slang
|
|
filter_linear3 = true
|
|
scale_type3 = viewport
|
|
|
|
textures = "frametexture"
|
|
frametexture = shaders/newpixie/crtframe.png
|
|
frametexture_linear = true
|
|
frametexture_wrap_mode = clamp_to_border
|