mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 08:51:32 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
31 lines
798 B
Plaintext
31 lines
798 B
Plaintext
shaders = "4"
|
|
shader0 = "shaders/nedi-pass0.slang"
|
|
filter_linear0 = false
|
|
wrap_mode0 = "clamp_to_border"
|
|
float_framebuffer0 = "false"
|
|
scale_type_x0 = "source"
|
|
scale_x0 = "2.000000"
|
|
scale_type_y0 = "source"
|
|
scale_y0 = "1.000000"
|
|
shader1 = "shaders/nedi-pass1.slang"
|
|
filter_linear1 = false
|
|
wrap_mode1 = "clamp_to_border"
|
|
float_framebuffer1 = "false"
|
|
scale_type_x1 = "source"
|
|
scale_x1 = "1.000000"
|
|
scale_type_y1 = "source"
|
|
scale_y1 = "2.000000"
|
|
shader2 = "shaders/nedi-pass2.slang"
|
|
filter_linear2 = false
|
|
wrap_mode2 = "clamp_to_border"
|
|
float_framebuffer2 = "false"
|
|
scale_type_x2 = "source"
|
|
scale_x2 = "1.000000"
|
|
scale_type_y2 = "source"
|
|
scale_y2 = "1.000000"
|
|
shader3 = "shaders/nedi-jinc.slang"
|
|
filter_linear3 = false
|
|
wrap_mode3 = "clamp_to_border"
|
|
float_framebuffer3 = "false"
|
|
scale_type3 = viewport
|