mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
18 lines
393 B
Plaintext
18 lines
393 B
Plaintext
shaders = 4
|
|
|
|
shader0 = ../../../stock.slang
|
|
alias0 = xBR_lv1_mp_refpass
|
|
|
|
shader1 = "shaders/2xBR-multipass/2xbr-lv1-c-pass0.slang"
|
|
filter_linear1 = false
|
|
scale_type1 = source
|
|
|
|
shader2 = "shaders/2xBR-multipass/2xbr-lv1-c-pass1.slang"
|
|
filter_linear2 = false
|
|
scale_type2 = source
|
|
scale2 = 2.0
|
|
|
|
shader3 = ../../../interpolation/shaders/bicubic.slang
|
|
filter_linear3 = false
|
|
scale_type3 = viewport
|