slang-shaders/border/shaders/average_fill
fishcu e366c7524c
Correctly account for screen rotation in several shaders (#478)
* Refactor scaling into include library

Add separate H and V integer scale forcing

Fix blur_fill; average fill still TODO

Clean up and fix blur_fill; Initial docs; Avg fill TODO

Mostly fix avg. fill; sampling TODO; Bump versions, add docs

Fix H/V extension; Tweak default params

Fix avg. fill

Remove defines, create functions

Reorder params

Clean up

Fix pixel_aa subpx sampling with rotation

* Minor docs fix
2023-09-10 09:15:41 -05:00
..
compose.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00
crop_and_sample_bottom.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00
crop_and_sample_common.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00
crop_and_sample_left.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00
crop_and_sample_right.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00
crop_and_sample_top.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00
parameters.slang Correctly account for screen rotation in several shaders (#478) 2023-09-10 09:15:41 -05:00