mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
24 lines
483 B
Plaintext
24 lines
483 B
Plaintext
shaders = 4
|
|
|
|
shader0 = shaders/nnedi3-nns16-win8x4-pass1-rgb.slang
|
|
filter_linear0 = false
|
|
scale_type0 = source
|
|
scale_x0 = 1.0
|
|
scale_y0 = 2.0
|
|
|
|
shader1 = shaders/nnedi3-nns16-win8x4-pass2-rgb.slang
|
|
filter_linear1 = false
|
|
scale_type1 = source
|
|
scale_x1 = 2.0
|
|
scale_y1 = 1.0
|
|
|
|
shader2 = shaders/jinc2-cshift-rgb.slang
|
|
filter_linear2 = false
|
|
scale_type2 = source
|
|
scale_x2 = 1.0
|
|
scale_y2 = 1.0
|
|
|
|
shader3 = ../../interpolation/shaders/jinc2.slang
|
|
filter_linear3 = false
|
|
scale_type3 = viewport
|