mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 00:01:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
38 lines
876 B
Plaintext
38 lines
876 B
Plaintext
shaders = "6"
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shader0 = ../../../stock.slang
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alias0 = super4xbr3d_refpass
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shader1 = "shaders/super-xbr/super-4xbr-3d-pass0.slang"
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filter_linear1 = false
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scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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shader2 = "shaders/super-xbr/super-4xbr-3d-pass1.slang"
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filter_linear2 = false
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scale_type_x2 = "source"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_y2 = "1.000000"
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shader3 = "shaders/super-xbr/super-4xbr-3d-pass2.slang"
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filter_linear3 = false
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scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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shader4 = "shaders/super-xbr/super-4xbr-3d-pass3.slang"
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filter_linear4 = false
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scale_type_x4 = "source"
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scale_x4 = "1.000000"
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scale_type_y4 = "source"
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scale_y4 = "1.000000"
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shader5 = "shaders/super-xbr/custom-jinc2-sharper.slang"
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filter_linear5 = false
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scale_type5 = viewport
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