mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 17:01:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
21 lines
378 B
Plaintext
21 lines
378 B
Plaintext
shaders = 3
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shader0 = shaders/2xsal-level2.slang
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filter_linear0 = false
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scale_type0 = source
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scale0 = 4.0
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shader1 = shaders/2xsal-level2-pass2.slang
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filter_linear1 = false
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scale_type1 = source
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scale1 = 1.0
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shader2 = ../../crt/shaders/dotmask.slang
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filter_linear2 = true
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scale_type2 = viewport
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scale2 = 1.0
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parameters = "maskDark; maskLight"
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maskDark = 0.6
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maskLight = 1.4
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