slang-shaders/border/ambient-glow.slangp

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shaders = 2
shader0 = ../motionblur/shaders/feedback.slang
filter_linear0 = true
shader1 = shaders/ambient-glow.slang
filter_linear1 = true
mipmap_input1 = true
parameters = "mixfactor;aspect_x;integer_scale;OS_MASK_TOP;OS_MASK_BOTTOM"
mixfactor = 0.95