slang-shaders/edge-smoothing/xbr/super-xbr.slangp
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00

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shaders = "7"
shader0 = "shaders/support/linearize.slang"
filter_linear0 = false
scale_type0 = "source"
scale0 = "1.000000"
alias0 = XbrSource
shader1 = "shaders/super-xbr/super-xbr-pass0.slang"
filter_linear1 = false
scale_type1 = "source"
scale1 = "1.000000"
shader2 = "shaders/super-xbr/super-xbr-pass1.slang"
filter_linear2 = false
scale_type2 = "source"
scale2 = "2.000000"
shader3 = "shaders/super-xbr/super-xbr-pass2.slang"
filter_linear3 = false
scale_type3 = "source"
scale3 = "1.000000"
shader4 = "shaders/support/spline16-x.slang"
filter_linear4 = false
scale_type_x4 = "viewport"
scale_type_y4 = "source"
scale4 = "1.000000"
shader5 = "shaders/support/spline16-y.slang"
filter_linear5 = false
scale_type5 = "viewport"
scale5 = "1.000000"
shader6 = "shaders/support/delinearize.slang"
filter_linear6 = false