mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-26 01:11:32 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
18 lines
354 B
Plaintext
18 lines
354 B
Plaintext
shaders = 3
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shader0 = shaders/2xsal.slang
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filter_linear0 = false
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scale_type0 = source
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scale_x0 = 2.0
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scale_y0 = 2.0
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shader1 = ../cubic/shaders/spline16-x.slang
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filter_linear1 = false
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scale_type_x1 = viewport
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scale_type_y1 = source
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scale1 = 1.0
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shader2 = ../cubic/shaders/spline16-y.slang
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filter_linear2 = false
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scale_type2 = viewport
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