mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-12-02 04:11:30 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
18 lines
379 B
Plaintext
18 lines
379 B
Plaintext
shaders = 4
|
|
|
|
shader0 = ../../stock.slang
|
|
alias0 = xBR_lv1_mp_refpass
|
|
|
|
shader1 = "shaders/2xBR-multipass/2xbr-lv1-c-pass0.slang"
|
|
filter_linear1 = false
|
|
scale_type1 = source
|
|
|
|
shader2 = "shaders/2xBR-multipass/2xbr-lv1-c-pass1.slang"
|
|
filter_linear2 = false
|
|
scale_type2 = source
|
|
scale2 = 2.0
|
|
|
|
shader3 = ../../cubic/shaders/bicubic.slang
|
|
filter_linear3 = false
|
|
scale_type3 = viewport
|