slang-shaders/handheld/ds-hybrid-sabr.slangp
fishcu 259ff81f4b
Repo reorg: edge smoothing, interpolation, and pixel art scaling (#469)
* Move initial batch of shaders and presets to smoothing subdirectory

* Rename smoothing to edge enhancement

* Move cubic and windowed into interpolation

* Fix some presets

* Fix rest of presets

* Rename edge-enhancement to edge-smoothing

* Move pixel art scalers into separate directory separate from 'interpolation'

* Flatten interpolation/cubic into interpolation/
2023-08-12 18:09:28 -05:00

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# This shader requires 16:9 aspect ratio
# and integer scaling OFF
shaders = 3
shader0 = ../stock.slang
alias0 = ds_hybrid_view_refpass
shader1 = ../edge-smoothing/sabr/shaders/sabr-v3.0.slang
filter_linear1 = false
scale_type1 = source
scale1 = 2.0
alias1 = Ref
shader2 = shaders/ds-hybrid-view.slang
filter_linear2 = true
scale_type0 = viewport