mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
24 lines
441 B
Plaintext
24 lines
441 B
Plaintext
shaders = 4
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shader0 = ../stock.slang
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filter_linear0 = false
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scale_type0 = source
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scale_x0 = 2.0
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scale_y0 = 2.0
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shader1 = shaders/4xsoftSdB.slang
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filter_linear1 = false
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scale_type1 = source
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scale_x1 = 2.0
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scale_y1 = 2.0
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shader2 = ../cubic/shaders/b-spline-x.slang
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filter_linear2 = false
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scale_type_x2 = viewport
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scale_type_y2 = source
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scale2 = 1.0
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shader3 = ../cubic/shaders/b-spline-y.slang
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filter_linear3 = false
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scale_type3 = viewport
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