mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-29 02:41:32 +11:00
34 lines
828 B
Plaintext
34 lines
828 B
Plaintext
shaders = 5
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shader0 = ../../handheld/shaders/color/gba-color.slang
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shader1 = ../shaders/imgborder-gbp.slang
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shader2 = ../../crt/shaders/tvout-tweaks.slang
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shader3 = ../../misc/shaders/image-adjustment.slang
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shader4 = ../../auto-box/box-center.slang
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scale_type0 = source
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scale0 = 1.0
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scale_type_x1 = absolute
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scale_x1 = 608
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scale_type_y1 = absolute
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scale_y1 = 448
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scale_type_x2 = viewport
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scale_x2 = 1.000000
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scale_type_y2 = source
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scale_y2 = 1.000000
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filter_linear4 = false
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parameters = box_scale;location;in_res_x;in_res_y;TVOUT_RESOLUTION;TVOUT_COMPOSITE_CONNECTION;TVOUT_TV_COLOR_LEVELS
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box_scale = 2.000000
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location = 0.500000
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in_res_x = 240.000000
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in_res_y = 160.000000
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TVOUT_RESOLUTION = 512.000000
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TVOUT_COMPOSITE_CONNECTION = 0.000000
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TVOUT_TV_COLOR_LEVELS = 0.000000
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textures = BORDER
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BORDER = gameboy-player.png
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