mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 08:11:29 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
28 lines
706 B
Plaintext
28 lines
706 B
Plaintext
shaders = "2"
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shader0 = "shaders/color/vba-color.slang"
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filter_linear0 = "false"
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scale_type0 = "source"
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scale0 = "1.0"
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shader1 = "shaders/lcd-cgwg/lcd-grid-v2.slang"
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filter_linear1 = "false"
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scale_type1 = "viewport"
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scale1 = "1.0"
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parameters = "RSUBPIX_R;RSUBPIX_G;RSUBPIX_B;GSUBPIX_R;GSUBPIX_G;GSUBPIX_B;BSUBPIX_R;BSUBPIX_G;BSUBPIX_B;gain;gamma;blacklevel;ambient;BGR"
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RSUBPIX_R = "0.750000"
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RSUBPIX_G = "0.000000"
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RSUBPIX_B = "0.000000"
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GSUBPIX_R = "0.000000"
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GSUBPIX_G = "0.750000"
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GSUBPIX_B = "0.000000"
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BSUBPIX_R = "0.000000"
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BSUBPIX_G = "0.000000"
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BSUBPIX_B = "0.750000"
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gain = "1.500000"
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gamma = "2.200000"
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blacklevel = "0.000000"
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ambient = "0.000000"
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BGR = "1.000000"
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