mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 08:11:29 +11:00
2b30c6089f
* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory * remove extraneous file * switch vhs from viewport to source scaling
24 lines
525 B
Plaintext
24 lines
525 B
Plaintext
shaders = "4"
|
|
|
|
shader0 = ../../stock.slang
|
|
alias0 = super2xbr3d_refpass
|
|
|
|
shader1 = "shaders/super-xbr/super-2xbr-3d-pass0.slang"
|
|
filter_linear1 = false
|
|
scale_type_x1 = "source"
|
|
scale_x1 = "1.000000"
|
|
scale_type_y1 = "source"
|
|
scale_y1 = "1.000000"
|
|
|
|
shader2 = "shaders/super-xbr/super-2xbr-3d-pass1.slang"
|
|
filter_linear2 = false
|
|
scale_type_x2 = "source"
|
|
scale_x2 = "1.000000"
|
|
scale_type_y2 = "source"
|
|
scale_y2 = "1.000000"
|
|
|
|
shader3 = "shaders/super-xbr/custom-jinc2-sharper.slang"
|
|
filter_linear3 = false
|
|
scale_type3 = viewport
|
|
|