slang-shaders/handheld/bandlimit-pixel-gba-color.slangp
2020-01-17 23:04:14 +01:00

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shaders = 3
shader0 = shaders/color/gba-color.slang
shader1 = ../linear/linearize.slang
shader2 = ../interpolation/shaders/bandlimit-pixel.slang
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
srgb_framebuffer1 = true
filter_linear2 = true