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e585d6cb3d
The braid-rewind shader won't compile because it relies on 'global.FrameDirection', meant to be the counterpart to Cg's IN.frame_direction. |
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.. | ||
braid-rewind.slang | ||
feedback.slang | ||
motionblur-blue.slang | ||
motionblur-color.slang | ||
motionblur-simple.slang |