mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 08:11:29 +11:00
b9d89d63db
* Initial commit, WIP * First working version; stretching the blur will require some refactoring * Add blur extension to borders * Implement 'trippy mode' (disable blur, show tiled) * Implement proper scaling, cropping, and centering independent of viewport res * Clean up; Fix bug with small blur pass resolutions * Add blur strength presets; Polish * Add background gamma adjustment
83 lines
1.8 KiB
Plaintext
83 lines
1.8 KiB
Plaintext
shaders = 10
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parameters = "BLUR_RADIUS"
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BLUR_RADIUS = 2.0
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shader0 = ../blurs/shaders/kawase/linearize.slang
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scale_type0 = source
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scale_x0 = 1.0
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scale_y0 = 1.0
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float_framebuffer0 = true
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alias0 = "Input"
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shader1 = shaders/blur_fill/render_sampling_areas.slang
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scale_type1 = viewport
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scale_x1 = 0.2
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scale_y1 = 0.2
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float_framebuffer1 = true
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alias1 = "Tiled"
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shader2 = ../blurs/shaders/dual_filter/downsample.slang
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filter_linear2 = true
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scale_type2 = source
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scale_x2 = 0.5
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scale_y2 = 0.5
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float_framebuffer2 = true
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wrap_mode2 = mirrored_repeat
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shader3 = ../blurs/shaders/dual_filter/downsample.slang
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filter_linear3 = true
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scale_type3 = source
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scale_x3 = 0.5
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scale_y3 = 0.5
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float_framebuffer3 = true
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wrap_mode3 = mirrored_repeat
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shader4 = ../blurs/shaders/dual_filter/downsample.slang
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filter_linear4 = true
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scale_type4 = source
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scale_x4 = 0.5
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scale_y4 = 0.5
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float_framebuffer4 = true
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wrap_mode4 = mirrored_repeat
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shader5 = ../blurs/shaders/dual_filter/upsample.slang
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filter_linear5 = true
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scale_type5 = source
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scale_x5 = 2.0
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scale_y5 = 2.0
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float_framebuffer5 = true
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wrap_mode5 = mirrored_repeat
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shader6 = ../blurs/shaders/dual_filter/upsample.slang
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filter_linear6 = true
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scale_type6 = source
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scale_x6 = 2.0
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scale_y6 = 2.0
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float_framebuffer6 = true
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wrap_mode6 = mirrored_repeat
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shader7 = ../blurs/shaders/dual_filter/upsample.slang
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filter_linear7 = true
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scale_type7 = source
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scale_x7 = 2.0
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scale_y7 = 2.0
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float_framebuffer7 = true
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wrap_mode7 = mirrored_repeat
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alias7 = "Blurred"
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shader8 = shaders/blur_fill/compose.slang
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filter_linear8 = true
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scale_type8 = viewport
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scale_x8 = 1.0
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scale_y8 = 1.0
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float_framebuffer8 = true
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mipmap_input8 = true
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shader9 = ../blurs/shaders/kawase/delinearize.slang
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filter_linear9 = true
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scale_type9 = viewport
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scale_x9 = 1.0
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scale_y9 = 1.0
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float_framebuffer9 = true
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